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Using paint effects well and getting a good result though is not easy. The benefit of this is you can create a lot of different tree shapes quickly. From there it's into ZBrush or Mudbox to do the detailing on the trunk and large branches. Personally, I like paint effects -> polygons for the base then I use a multi-tile UV on the leaves to get different leaf shapes and shades of colour. Paint effects can be used to good effect if you know what you're doing, especially for just creating the base tree shape.Īs to studios, it depends I've seen Speedtree used for background type stuff as to hero elements I have a friend that worked on a tree for I think it was the new jungle book movie and that was all done by hand I believe. Bad thing about not being able to take classes is instead of being taught effectively you're wasting time searching for it. Any thoughts or advice would be very welcome. I got back in to Pluralsight and am browsing there but not finding much and hitting Google. Leaves and branches are created by cards with transparency. Maya LT subscription also comes with Stingray, a 3D game engine and real-time rendering tool. Game modeling tools lets you create and edit characters, props, and environments. It provides an intuitive interface that makes it easy to learn Maya. It's a bit of modelling but then whatever it takes. Maya LT 2017 is a 3D modeling and animation software built for professional indie game makers. Do studios just use a software like Speedtree or an inhouse software or do people still create by hand? Seems to me the best way is to model the trunk and big branches in maya and take into zbrush or just create the base in zbrush and then add bark in Z.
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texturing the body of the tree, the bark, i've tested both textures and texturing in Substance Painter to good effect. Awesome program but the version I could afford is for Unreal and would like to also be able to use what I make in Maya. And have made some vegetation in maya by hand and today looked at Speedtree. Rocks and terrain i've been making in Zbrush.
#HOW TO MAKE GRASS AND TREES AUTODESK MAYA 2017 HOW TO#
Learning how to make environments, vegetation and rocks and terrain.